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Text File  |  1996-01-10  |  2KB  |  54 lines

  1.                                          Up To & Including Years of Age
  2.  
  3.   Age                 Drow     Half                               Half
  4. Group         Human     Elf        Elf       Elf         Orc       Orc       Dwarf     Gnome  Halfling
  5. Young                   25                100                 35    100             1815                    110          90      35
  6. Prime          35                125                    55    125       30     25     130    115     55
  7. Mature      50                175                110    175       45     35     170    160     95
  8. Elder             65                325                165    325             60     55     310    300     150
  9. Ancient           90             475                220    475             70     80     650    425     200
  10.  
  11.  
  12.                 Adjustments by Age Group
  13.   Age
  14. Group     Strength    Intel        Wis       Dex         Const       Karma 
  15. Young                   +1-1                     -2      +2               +1+1
  16. Prime          +2    0    -1      +1         +2       +2
  17. Mature      +1+1                      0  0         +1       +1
  18. Elder             -1+2 +1      -1                0       -1
  19. Ancient           -3+1 +3      -3               -2-2
  20.  
  21.  
  22.  
  23. Minimum Attributes by Class
  24.  
  25. * All other bonuses or penalties apply after these minimums.
  26.  
  27.   Class       Strength    Intelligence    Wisdom    Dexterity   Constitution    Karma
  28.  Fighter                   9                       ╤                             6                                6                                7                                6
  29.  Monk            5                          6                         15                         15                      11                                6
  30.  Paladin               12                          9                         13                                6                             9                            17
  31.  Ranger                13                   13                      14                             6                      14                                6
  32.  Thief                  6                             6                             _                                9                                _                                _ 
  33.               _                          9                                6                                6                             _                                6
  34.  Cleric                    6                             6                                9                                _                             _                                6                        
  35.                _                          9                                6                                6                             _                                6
  36.  
  37.  
  38.  
  39. STable
  40.  
  41. ClassInitial          Per Level    *Max Bonus
  42. Fighter      1 - 10      1 - 10      Unlimited
  43. Paladin      1 - 10      1 - 10      Unlimited
  44. Ranger2 - 16      1 - 8       Unlimited
  45. Monk         2 - 12      1 - 6       Unlimited
  46. Thief        1 - 6       1 - 6           3
  47. Magic User   1 - 4       1 - 4           2
  48. Cleric       1 - 8       1 - 8           3
  49. Enchanter    1 - 4       1 - 4           2
  50.  
  51. * PCsone point offor each point of constitution over 15 in addition to that shown above.   
  52.  
  53.  Example: PCs with a 16 constitution receive +1 stamina .
  54.                   PCs with a 17 constitution receive +2 stamina per level