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ZAP_32660
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Text File
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1996-01-10
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2KB
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54 lines
Up To & Including Years of Age
Age Drow Half Half
Group Human Elf Elf Elf Orc Orc Dwarf Gnome Halfling
Young 25 100 35 100 1815 110 90 35
Prime 35 125 55 125 30 25 130 115 55
Mature 50 175 110 175 45 35 170 160 95
Elder 65 325 165 325 60 55 310 300 150
Ancient 90 475 220 475 70 80 650 425 200
Adjustments by Age Group
Age
Group Strength Intel Wis Dex Const Karma
Young +1-1 -2 +2 +1+1
Prime +2 0 -1 +1 +2 +2
Mature +1+1 0 0 +1 +1
Elder -1+2 +1 -1 0 -1
Ancient -3+1 +3 -3 -2-2
Minimum Attributes by Class
* All other bonuses or penalties apply after these minimums.
Class Strength Intelligence Wisdom Dexterity Constitution Karma
Fighter 9 ╤ 6 6 7 6
Monk 5 6 15 15 11 6
Paladin 12 9 13 6 9 17
Ranger 13 13 14 6 14 6
Thief 6 6 _ 9 _ _
_ 9 6 6 _ 6
Cleric 6 6 9 _ _ 6
_ 9 6 6 _ 6
STable
ClassInitial Per Level *Max Bonus
Fighter 1 - 10 1 - 10 Unlimited
Paladin 1 - 10 1 - 10 Unlimited
Ranger2 - 16 1 - 8 Unlimited
Monk 2 - 12 1 - 6 Unlimited
Thief 1 - 6 1 - 6 3
Magic User 1 - 4 1 - 4 2
Cleric 1 - 8 1 - 8 3
Enchanter 1 - 4 1 - 4 2
* PCsone point offor each point of constitution over 15 in addition to that shown above.
Example: PCs with a 16 constitution receive +1 stamina .
PCs with a 17 constitution receive +2 stamina per level